Core/Graveyards: Drop Faction column and replace it with conditions
Port From (https://github.com/TrinityCore/TrinityCore/commit/c1df555e1691d788918845f95252358f25e54bb5)
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@@ -557,7 +557,7 @@ namespace Game.BattleFields
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return null;
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}
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public WorldSafeLocsEntry GetClosestGraveYard(Player player)
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public WorldSafeLocsEntry GetClosestGraveyard(Player player)
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{
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BfGraveyard closestGY = null;
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float maxdist = -1;
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