Core/Graveyards: Drop Faction column and replace it with conditions
Port From (https://github.com/TrinityCore/TrinityCore/commit/c1df555e1691d788918845f95252358f25e54bb5)
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@@ -797,7 +797,7 @@ namespace Game.BattleGrounds.Zones
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return true;
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}
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public override WorldSafeLocsEntry GetClosestGraveYard(Player player)
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public override WorldSafeLocsEntry GetClosestGraveyard(Player player)
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{
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//if status in progress, it returns main graveyards with spiritguides
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//else it will return the graveyard in the flagroom - this is especially good
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