Core/Graveyards: Drop Faction column and replace it with conditions

Port From (https://github.com/TrinityCore/TrinityCore/commit/c1df555e1691d788918845f95252358f25e54bb5)
This commit is contained in:
hondacrx
2023-06-13 04:20:54 -04:00
parent 2a12697cb2
commit 31ffbf3512
18 changed files with 131 additions and 123 deletions
+3 -3
View File
@@ -684,14 +684,14 @@ namespace Game.Chat
{
Battleground bg = player.GetBattleground();
if (bg)
nearestLoc = bg.GetClosestGraveYard(player);
nearestLoc = bg.GetClosestGraveyard(player);
else
{
BattleField bf = Global.BattleFieldMgr.GetBattlefieldToZoneId(player.GetMap(), player.GetZoneId());
if (bf != null)
nearestLoc = bf.GetClosestGraveYard(player);
nearestLoc = bf.GetClosestGraveyard(player);
else
nearestLoc = Global.ObjectMgr.GetClosestGraveYard(player, player.GetTeam(), player);
nearestLoc = Global.ObjectMgr.GetClosestGraveyard(player, player.GetTeam(), player);
}
}
else