Core/Graveyards: Drop Faction column and replace it with conditions
Port From (https://github.com/TrinityCore/TrinityCore/commit/c1df555e1691d788918845f95252358f25e54bb5)
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@@ -562,7 +562,7 @@ namespace Game.Entities
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// If map is dungeon find linked graveyard
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if (GetMap().IsDungeon())
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{
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WorldSafeLocsEntry entry = Global.ObjectMgr.GetClosestGraveYard(this, GetTeam(), this);
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WorldSafeLocsEntry entry = Global.ObjectMgr.GetClosestGraveyard(this, GetTeam(), this);
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if (entry != null)
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m_bgData.joinPos = entry.Loc;
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else
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