Core/Graveyards: Drop Faction column and replace it with conditions
Port From (https://github.com/TrinityCore/TrinityCore/commit/c1df555e1691d788918845f95252358f25e54bb5)
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@@ -67,7 +67,7 @@ namespace Game.BattleFields
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Global.WorldStateMgr.SetValue(WorldStates.BattlefieldWgAttacker, (int)GetAttackerTeam(), false, m_Map);
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Global.WorldStateMgr.SetValue(WGConst.ClockWorldState[1], (int)(GameTime.GetGameTime() + m_Timer / Time.InMilliseconds), false, m_Map);
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foreach (var gy in WGConst.WGGraveYard)
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foreach (var gy in WGConst.WGGraveyard)
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{
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BfGraveyardWG graveyard = new(this);
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