Core/Quests: Fixed marking quest objectives as complete clientside for objectives using flagging instead of counters

Port From (https://github.com/TrinityCore/TrinityCore/commit/e3a9b18567866ab5b309758168fbe4ce579b30f3)
This commit is contained in:
hondacrx
2021-01-26 19:35:05 -05:00
parent b22dc3bc8a
commit 322920ab8c
3 changed files with 19 additions and 7 deletions
@@ -2311,7 +2311,7 @@ namespace Game.Entities
public UpdateField<uint> StateFlags = new UpdateField<uint>(0, 2);
public UpdateField<uint> EndTime = new UpdateField<uint>(0, 3);
public UpdateField<uint> AcceptTime = new UpdateField<uint>(0, 4);
public UpdateField<uint> Field_10 = new UpdateField<uint>(0, 5);
public UpdateField<uint> ObjectiveFlags = new UpdateField<uint>(0, 5);
public UpdateFieldArray<ushort> ObjectiveProgress = new UpdateFieldArray<ushort>(24, 6, 7);
public QuestLog() : base(31) { }
@@ -2322,7 +2322,7 @@ namespace Game.Entities
data.WriteUInt32(StateFlags);
data.WriteUInt32(EndTime);
data.WriteUInt32(AcceptTime);
data.WriteUInt32(Field_10);
data.WriteUInt32(ObjectiveFlags);
for (int i = 0; i < 24; ++i)
{
data.WriteUInt16(ObjectiveProgress[i]);
@@ -2360,7 +2360,7 @@ namespace Game.Entities
}
if (changesMask[5])
{
data.WriteUInt32(Field_10);
data.WriteUInt32(ObjectiveFlags);
}
}
if (changesMask[6])
@@ -2381,7 +2381,7 @@ namespace Game.Entities
ClearChangesMask(StateFlags);
ClearChangesMask(EndTime);
ClearChangesMask(AcceptTime);
ClearChangesMask(Field_10);
ClearChangesMask(ObjectiveFlags);
ClearChangesMask(ObjectiveProgress);
_changesMask.ResetAll();
}