More updates to scripts (still wont build)
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@@ -6669,7 +6669,7 @@ namespace Game.Entities
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uint level = GetLevel();
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ScriptMgr.OnGivePlayerXP(this, xp, victim);
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ScriptMgr.OnGivePlayerXP(this, ref xp, victim);
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// XP to money conversion processed in Player.RewardQuest
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if (IsMaxLevel())
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