Moved loading account info from rest session to session

This commit is contained in:
hondacrx
2017-10-02 12:17:54 -04:00
parent 780899e1d1
commit 340aac5659
4 changed files with 137 additions and 151 deletions
+54 -8
View File
@@ -214,6 +214,7 @@ namespace BNetServer.Networking
_locale = logonRequest.Locale;
_os = logonRequest.Platform;
_build = (uint)logonRequest.ApplicationVersion;
var endpoint = Global.SessionMgr.GetAddressForClient(GetRemoteIpAddress());
@@ -227,12 +228,54 @@ namespace BNetServer.Networking
public BattlenetRpcErrorCode HandleVerifyWebCredentials(Bgs.Protocol.Authentication.V1.VerifyWebCredentialsRequest verifyWebCredentialsRequest)
{
Bgs.Protocol.Authentication.V1.LogonResult logonResult = new Bgs.Protocol.Authentication.V1.LogonResult();
logonResult.ErrorCode = 0;
_accountInfo = Global.SessionMgr.VerifyLoginTicket(verifyWebCredentialsRequest.WebCredentials.ToStringUtf8());
if (_accountInfo == null)
PreparedStatement stmt = DB.Login.GetPreparedStatement(LoginStatements.SEL_BNET_ACCOUNT_INFO);
stmt.AddValue(0, verifyWebCredentialsRequest.WebCredentials.ToStringUtf8());
SQLResult result = DB.Login.Query(stmt);
if (result.IsEmpty())
return BattlenetRpcErrorCode.Denied;
_accountInfo = new AccountInfo();
_accountInfo.LoadResult(result);
if (_accountInfo.LoginTicketExpiry < Time.UnixTime)
return BattlenetRpcErrorCode.TimedOut;
stmt = DB.Login.GetPreparedStatement(LoginStatements.SEL_BNET_CHARACTER_COUNTS_BY_BNET_ID);
stmt.AddValue(0, _accountInfo.Id);
SQLResult characterCountsResult = DB.Login.Query(stmt);
if (!characterCountsResult.IsEmpty())
{
do
{
RealmHandle realmId = new RealmHandle(characterCountsResult.Read<byte>(3), characterCountsResult.Read<byte>(4), characterCountsResult.Read<uint>(2));
_accountInfo.GameAccounts[characterCountsResult.Read<uint>(0)].CharacterCounts[realmId.GetAddress()] = characterCountsResult.Read<byte>(1);
} while (characterCountsResult.NextRow());
}
stmt = DB.Login.GetPreparedStatement(LoginStatements.SEL_BNET_LAST_PLAYER_CHARACTERS);
stmt.AddValue(0, _accountInfo.Id);
SQLResult lastPlayerCharactersResult = DB.Login.Query(stmt);
if (!lastPlayerCharactersResult.IsEmpty())
{
do
{
RealmHandle realmId = new RealmHandle(lastPlayerCharactersResult.Read<byte>(1), lastPlayerCharactersResult.Read<byte>(2), lastPlayerCharactersResult.Read<uint>(3));
LastPlayedCharacterInfo lastPlayedCharacter = new LastPlayedCharacterInfo();
lastPlayedCharacter.RealmId = realmId;
lastPlayedCharacter.CharacterName = lastPlayerCharactersResult.Read<string>(4);
lastPlayedCharacter.CharacterGUID = lastPlayerCharactersResult.Read<ulong>(5);
lastPlayedCharacter.LastPlayedTime = lastPlayerCharactersResult.Read<uint>(6);
_accountInfo.GameAccounts[lastPlayerCharactersResult.Read<uint>(0)].LastPlayedCharacters[realmId.GetSubRegionAddress()] = lastPlayedCharacter;
} while (lastPlayerCharactersResult.NextRow());
}
string ip_address = GetRemoteIpAddress().ToString();
// If the IP is 'locked', check that the player comes indeed from the correct IP address
@@ -274,6 +317,8 @@ namespace BNetServer.Networking
}
}
Bgs.Protocol.Authentication.V1.LogonResult logonResult = new Bgs.Protocol.Authentication.V1.LogonResult();
logonResult.ErrorCode = 0;
logonResult.AccountId = new EntityId();
logonResult.AccountId.Low = _accountInfo.Id;
logonResult.AccountId.High = 0x100000000000000;
@@ -412,15 +457,16 @@ namespace BNetServer.Networking
if (_gameAccountInfo == null)
return BattlenetRpcErrorCode.UtilServerInvalidIdentityArgs;
bool clientInfoOk = false;
Variant clientInfo = GetParam(Params, "Param_ClientInfo");
if (clientInfo != null)
{
var realmListTicketClientInformation = Json.CreateObject<RealmListTicketClientInformation>(clientInfo.BlobValue.ToStringUtf8(), true);
_build = (uint)realmListTicketClientInformation.Info.ClientVersion.Build;
clientInfoOk = true;
_clientSecret.AddRange(realmListTicketClientInformation.Info.Secret.Select(x => Convert.ToByte(x)).ToArray());
}
if (_build == 0)
if (!clientInfoOk)
return BattlenetRpcErrorCode.WowServicesDeniedRealmListTicket;
PreparedStatement stmt = DB.Login.GetPreparedStatement(LoginStatements.UPD_BNET_LAST_LOGIN_INFO);
@@ -592,7 +638,7 @@ namespace BNetServer.Networking
IsLockedToIP = result.Read<bool>(2);
LockCountry = result.Read<string>(3);
LastIP = result.Read<string>(4);
FailedLogins = result.Read<uint>(5);
LoginTicketExpiry = result.Read<uint>(5);
IsBanned = result.Read<ulong>(6) != 0;
IsPermanenetlyBanned = result.Read<ulong>(7) != 0;
PasswordVerifier = result.Read<string>(9);
@@ -614,7 +660,7 @@ namespace BNetServer.Networking
public bool IsLockedToIP;
public string LockCountry;
public string LastIP;
public uint FailedLogins;
public uint LoginTicketExpiry;
public bool IsBanned;
public bool IsPermanenetlyBanned;
public string PasswordVerifier;