diff --git a/Source/Game/AI/SmartScripts/SmartAI.cs b/Source/Game/AI/SmartScripts/SmartAI.cs index bf773c7e5..fe2a2fb0f 100644 --- a/Source/Game/AI/SmartScripts/SmartAI.cs +++ b/Source/Game/AI/SmartScripts/SmartAI.cs @@ -133,9 +133,6 @@ namespace Game.AI public void PausePath(uint delay, bool forced) { - if (!HasEscortState(SmartEscortState.Escorting)) - return; - if (HasEscortState(SmartEscortState.Paused)) { Log.outError(LogFilter.Server, $"SmartAI.PausePath: Creature entry {me.GetEntry()} wanted to pause waypoint movement while already paused, ignoring."); @@ -160,9 +157,6 @@ namespace Game.AI public void StopPath(uint despawnTime = 0, uint quest = 0, bool fail = false) { - if (!HasEscortState(SmartEscortState.Escorting)) - return; - if (quest != 0) mEscortQuestID = quest; @@ -275,9 +269,6 @@ namespace Game.AI void UpdatePath(uint diff) { - if (!HasEscortState(SmartEscortState.Escorting)) - return; - if (_escortInvokerCheckTimer < diff) { if (!IsEscortInvokerInRange())