Some fixes from the ports.

This commit is contained in:
hondacrx
2021-09-26 16:14:57 -04:00
parent a43f839669
commit 35710258b9
7 changed files with 56 additions and 40 deletions
@@ -286,7 +286,7 @@ namespace Game.DataStorage
uint oldMSTime = Time.GetMSTime();
// Load area trigger positions (to put them on the server)
// 0 1 2 3 4 5 6 7 8 9 10
SQLResult templates = DB.World.Query("SELECT SpawnId, AreaTriggerId, IsServerSide, MapId, PosX, PosY, PosZ, Orientation, PhaseUseFlags, PhaseId, PhaseGroup " +
SQLResult templates = DB.World.Query("SELECT SpawnId, AreaTriggerId, IsServerSide, MapId, PosX, PosY, PosZ, Orientation, PhaseUseFlags, PhaseId, PhaseGroup, " +
//11 12 13 14 15 16 17
"Shape, ShapeData0, ShapeData1, ShapeData2, ShapeData3, ShapeData4, ShapeData5 FROM `areatrigger`");
if (!templates.IsEmpty())