Some fixes from the ports.
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@@ -311,7 +311,7 @@ namespace Game.Entities
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public AreaTriggerScaleInfo OverrideScale = new();
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public AreaTriggerScaleInfo ExtraScale = new();
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public AreaTriggerShapeInfo Shape;
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public AreaTriggerShapeInfo Shape = new();
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public List<Vector2> PolygonVertices = new();
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public List<Vector2> PolygonVerticesTarget = new();
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public List<Vector3> SplinePoints = new();
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@@ -327,7 +327,7 @@ namespace Game.Entities
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public uint PhaseGroup;
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public byte PhaseUseFlags;
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public AreaTriggerShapeInfo Shape;
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public AreaTriggerShapeInfo Shape = new();
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}
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public struct AreaTriggerAction
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