Some fixes from the ports.
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@@ -2462,7 +2462,7 @@ namespace Game.Entities
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Log.outError(LogFilter.Sql, $"Serverside spell {spellId} difficulty {difficulty} has invalid max radius id {effect.EffectRadiusIndex[1]} at index {effect.EffectIndex}, set to 0");
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}
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spellEffects[(spellId, difficulty)].Add(effect);
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spellEffects.Add((spellId, difficulty), effect);
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} while (effectsResult.NextRow());
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}
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