Core/Conditions: validate object types when conditioning implicit spell targets with CONDITION_OBJECT_ENTRY_GUID
Port From (https://github.com/TrinityCore/TrinityCore/commit/08f4f9b3241240bd02ba828d2fc1eee6de6b145c)
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@@ -1345,6 +1345,7 @@ namespace Framework.Constants
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NoActions = 4
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}
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[Flags]
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public enum SpellCastTargetFlags
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{
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None = 0x0,
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