Core/Misc: Moved CharacterInfo out of world to separate class

Port From (https://github.com/TrinityCore/TrinityCore/commit/ad4e63bae145ae49b584ab2fc621660430cec0d3)
This commit is contained in:
hondacrx
2019-08-16 13:43:17 -04:00
parent ea35c2ca62
commit 3634bc7133
56 changed files with 598 additions and 527 deletions
+1 -1
View File
@@ -249,7 +249,7 @@ namespace Game.Chat
ObjectGuid parseGUID = ObjectGuid.Create(HighGuid.Player, args.NextUInt64());
// ... and try to extract a player out of it.
if (ObjectManager.GetPlayerNameByGUID(parseGUID, out nameTarget))
if (Global.CharacterCacheStorage.GetCharacterNameByGuid(parseGUID, out nameTarget))
{
playerTarget = Global.ObjAccessor.FindPlayer(parseGUID);
guidTarget = parseGUID;