Core/Misc: Moved CharacterInfo out of world to separate class
Port From (https://github.com/TrinityCore/TrinityCore/commit/ad4e63bae145ae49b584ab2fc621660430cec0d3)
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@@ -129,7 +129,7 @@ namespace Game.Entities
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m_corpseRemoveTime = Time.UnixTime;
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setDeathState(DeathState.Dead);
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RemoveAllAuras();
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UpdateObjectVisibility();
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DestroyForNearbyPlayers(); // old UpdateObjectVisibility()
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loot.clear();
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uint respawnDelay = m_respawnDelay;
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if (IsAIEnabled)
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