Core/Misc: Moved CharacterInfo out of world to separate class

Port From (https://github.com/TrinityCore/TrinityCore/commit/ad4e63bae145ae49b584ab2fc621660430cec0d3)
This commit is contained in:
hondacrx
2019-08-16 13:43:17 -04:00
parent ea35c2ca62
commit 3634bc7133
56 changed files with 598 additions and 527 deletions
-68
View File
@@ -193,74 +193,6 @@ namespace Game
dynamicFlags = data.dynamicflags;
}
}
public static ObjectGuid GetPlayerGUIDByName(string name)
{
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_GUID_BY_NAME);
stmt.AddValue(0, name);
SQLResult result = DB.Characters.Query(stmt);
if (!result.IsEmpty())
return ObjectGuid.Create(HighGuid.Player, result.Read<ulong>(0));
return ObjectGuid.Empty;
}
public static bool GetPlayerNameByGUID(ObjectGuid guid, out string name)
{
name = "";
Player player = Global.ObjAccessor.FindConnectedPlayer(guid);
if (player)
{
name = player.GetName();
return true;
}
CharacterInfo characterInfo = Global.WorldMgr.GetCharacterInfo(guid);
if (characterInfo == null)
return false;
name = characterInfo.Name;
return true;
}
public static bool GetPlayerNameAndClassByGUID(ObjectGuid guid, out string name, out byte _class)
{
name = "";
_class = 0;
Player player = Global.ObjAccessor.FindConnectedPlayer(guid);
if (player)
{
name = player.GetName();
_class = (byte)player.GetClass();
return true;
}
CharacterInfo characterInfo = Global.WorldMgr.GetCharacterInfo(guid);
if (characterInfo != null)
{
name = characterInfo.Name;
_class = (byte)characterInfo.ClassID;
return true;
}
return false;
}
public static Team GetPlayerTeamByGUID(ObjectGuid guid)
{
CharacterInfo characterInfo = Global.WorldMgr.GetCharacterInfo(guid);
if (characterInfo != null)
return Player.TeamForRace(characterInfo.RaceID);
return 0;
}
public static uint GetPlayerAccountIdByGUID(ObjectGuid guid)
{
CharacterInfo characterInfo = Global.WorldMgr.GetCharacterInfo(guid);
if (characterInfo != null)
return characterInfo.AccountId;
return 0;
}
public static ResponseCodes CheckPlayerName(string name, LocaleConstant locale, bool create = false)
{