Core/Misc: Moved CharacterInfo out of world to separate class

Port From (https://github.com/TrinityCore/TrinityCore/commit/ad4e63bae145ae49b584ab2fc621660430cec0d3)
This commit is contained in:
hondacrx
2019-08-16 13:43:17 -04:00
parent ea35c2ca62
commit 3634bc7133
56 changed files with 598 additions and 527 deletions
+1 -1
View File
@@ -384,7 +384,7 @@ namespace Game
// impossible have online own another character (use this for speedup check in case online owner)
ObjectGuid ownerGuid = ObjectGuid.Create(HighGuid.Player, auction.owner);
Player auction_owner = Global.ObjAccessor.FindPlayer(ownerGuid);
if (!auction_owner && ObjectManager.GetPlayerAccountIdByGUID(ownerGuid) == player.GetSession().GetAccountId())
if (!auction_owner && Global.CharacterCacheStorage.GetCharacterAccountIdByGuid(ownerGuid) == player.GetSession().GetAccountId())
{
//you cannot bid your another character auction:
SendAuctionCommandResult(null, AuctionAction.PlaceBid, AuctionError.BidOwn);