Core/Misc: Moved CharacterInfo out of world to separate class
Port From (https://github.com/TrinityCore/TrinityCore/commit/ad4e63bae145ae49b584ab2fc621660430cec0d3)
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@@ -17,6 +17,7 @@
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using Framework.Constants;
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using Framework.Database;
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using Game.Cache;
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using Game.Entities;
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using Game.Guilds;
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using Game.Maps;
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@@ -255,14 +256,16 @@ namespace Game
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else
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{
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// Invitee offline, get data from database
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PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_GUID_RACE_ACC_BY_NAME);
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stmt.AddValue(0, calendarEventInvite.Name);
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SQLResult result = DB.Characters.Query(stmt);
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if (!result.IsEmpty())
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ObjectGuid guid = Global.CharacterCacheStorage.GetCharacterGuidByName(calendarEventInvite.Name);
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if (!guid.IsEmpty())
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{
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inviteeGuid = ObjectGuid.Create(HighGuid.Player, result.Read<ulong>(0));
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inviteeTeam = Player.TeamForRace((Race)result.Read<byte>(1));
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inviteeGuildId = Player.GetGuildIdFromDB(inviteeGuid);
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CharacterCacheEntry characterInfo = Global.CharacterCacheStorage.GetCharacterCacheByGuid(guid);
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if (characterInfo != null)
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{
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inviteeGuid = guid;
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inviteeTeam = Player.TeamForRace(characterInfo.RaceId);
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inviteeGuildId = characterInfo.GuildId;
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}
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}
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}
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