From 36865a41fc8db2b8a25b89e6baaa27050cbf3639 Mon Sep 17 00:00:00 2001 From: hondacrx Date: Fri, 10 Jun 2022 00:23:06 -0400 Subject: [PATCH] Scripts/Commands: Fix crashes with ".group revive" and ".group repair" Port From (https://github.com/TrinityCore/TrinityCore/commit/9a17ac108c3a6318d96bd3944cb96e4e9241e7a2) --- Source/Game/Chat/Commands/GroupCommands.cs | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/Source/Game/Chat/Commands/GroupCommands.cs b/Source/Game/Chat/Commands/GroupCommands.cs index f6971734c..7dcada80a 100644 --- a/Source/Game/Chat/Commands/GroupCommands.cs +++ b/Source/Game/Chat/Commands/GroupCommands.cs @@ -302,8 +302,7 @@ namespace Game.Chat static bool HandleGroupRepairCommand(CommandHandler handler, StringArguments args) { Player playerTarget; - ObjectGuid playerTargetGuid; - if (!handler.ExtractPlayerTarget(args, out playerTarget, out playerTargetGuid)) + if (!handler.ExtractPlayerTarget(args, out playerTarget)) return false; Group groupTarget = playerTarget.GetGroup(); @@ -324,8 +323,7 @@ namespace Game.Chat static bool HandleGroupReviveCommand(CommandHandler handler, StringArguments args) { Player playerTarget; - ObjectGuid playerTargetGuid; - if (!handler.ExtractPlayerTarget(args, out playerTarget, out playerTargetGuid)) + if (!handler.ExtractPlayerTarget(args, out playerTarget)) return false; Group groupTarget = playerTarget.GetGroup();