Core/Auth: Refactor client auth key storage to support more future client variants and preserve more information about client version

Port From (https://github.com/TrinityCore/TrinityCore/commit/8e1595265925e0840d07e943b8c9ff1e906d4719)
This commit is contained in:
Hondacrx
2024-10-09 14:28:10 -04:00
parent 71cc76d6b6
commit 37d48ec371
16 changed files with 213 additions and 63 deletions
+1 -1
View File
@@ -2,8 +2,8 @@
// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
using Framework.Constants;
using System.Numerics;
using System;
using System.Numerics;
namespace Game.DataStorage
{