Core/Auth: Refactor client auth key storage to support more future client variants and preserve more information about client version
Port From (https://github.com/TrinityCore/TrinityCore/commit/8e1595265925e0840d07e943b8c9ff1e906d4719)
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@@ -2,8 +2,8 @@
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// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
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using Framework.Constants;
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using System.Numerics;
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using System;
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using System.Numerics;
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namespace Game.DataStorage
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{
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