Core/Transports: Localized transport objects within each map
Port From (https://github.com/TrinityCore/TrinityCore/commit/cace41449771bbe692e1a45c4d38b15a12f6496e)
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@@ -3663,7 +3663,7 @@ namespace Game.Entities
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ITransport m_transport;
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Map _currMap;
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uint instanceId;
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public uint instanceId;
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PhaseShift _phaseShift = new();
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PhaseShift _suppressedPhaseShift = new(); // contains phases for current area but not applied due to conditions
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int _dbPhase;
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