Core/Transports: Localized transport objects within each map

Port From (https://github.com/TrinityCore/TrinityCore/commit/cace41449771bbe692e1a45c4d38b15a12f6496e)
This commit is contained in:
hondacrx
2022-06-16 14:08:22 -04:00
parent 30525b4567
commit 37d62e3a32
9 changed files with 208 additions and 208 deletions
+1 -1
View File
@@ -203,7 +203,7 @@ namespace Game.Entities
if (position.TransportGuid.HasValue)
{
Transport transport = Global.ObjAccessor.FindTransport(ObjectGuid.Create(HighGuid.Transport, position.TransportGuid.Value));
Transport transport = ObjectAccessor.GetTransport(this, ObjectGuid.Create(HighGuid.Transport, position.TransportGuid.Value));
if (transport != null)
{
transport.AddPassenger(this);