Core/Transports: Localized transport objects within each map

Port From (https://github.com/TrinityCore/TrinityCore/commit/cace41449771bbe692e1a45c4d38b15a12f6496e)
This commit is contained in:
hondacrx
2022-06-16 14:08:22 -04:00
parent 30525b4567
commit 37d62e3a32
9 changed files with 208 additions and 208 deletions
-3
View File
@@ -1053,9 +1053,6 @@ namespace Game
Log.outInfo(LogFilter.ServerLoading, "Starting Battlefield System");
Global.BattleFieldMgr.InitBattlefield();
Log.outInfo(LogFilter.ServerLoading, "Loading Transports...");
Global.TransportMgr.SpawnContinentTransports();
// Initialize Warden
Log.outInfo(LogFilter.ServerLoading, "Loading Warden Checks...");
Global.WardenCheckMgr.LoadWardenChecks();