From 38bf85a083b86d3c4c93fe4b501d523649e61e59 Mon Sep 17 00:00:00 2001 From: hondacrx Date: Wed, 14 Apr 2021 10:16:48 -0400 Subject: [PATCH] Core/Auras: FIxed paladin aura stacking Port From (https://github.com/TrinityCore/TrinityCore/commit/a9fa007f83f99ccf38bc60bb1a75f671db092781) --- Source/Game/Spells/SpellInfo.cs | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) diff --git a/Source/Game/Spells/SpellInfo.cs b/Source/Game/Spells/SpellInfo.cs index b5f5f0994..6050cdcfe 100644 --- a/Source/Game/Spells/SpellInfo.cs +++ b/Source/Game/Spells/SpellInfo.cs @@ -1578,8 +1578,16 @@ namespace Game.Spells _spellSpecific = SpellSpecificType.Judgement; // only paladin auras have this (for palaldin class family) - if (SpellFamilyFlags[2].HasAnyFlag(0x00000020u)) - _spellSpecific = SpellSpecificType.Aura; + switch (Id) + { + case 465: // Devotion Aura + case 32223: // Crusader Aura + case 183435: // Retribution Aura + case 317920: // Concentration Aura + _spellSpecific = SpellSpecificType.Aura; + default: + break; + } break; }