Core/Movement: Ensure land and takeoff animations even if gravity enabled/disabled state is not what spline generator expects

Port From (https://github.com/TrinityCore/TrinityCore/commit/be3ae90dc488894afea8e4cca74d9105558fff53)
This commit is contained in:
Hondacrx
2024-08-05 14:17:54 -04:00
parent 9eefaca29a
commit 39198d0ffc
5 changed files with 33 additions and 23 deletions
+2 -1
View File
@@ -321,7 +321,8 @@ namespace Game.Movement
args.animTier = new();
args.animTier.TierTransitionId = tierTransitionId;
args.animTier.AnimTier = (byte)anim;
args.flags.EnableAnimation();
if (tierTransitionId == 0)
args.flags.EnableAnimation();
}
public void DisableTransportPathTransformations() { args.TransformForTransport = false; }