TDB 1007.23041 - 2023/04/02

Port From (https://github.com/TrinityCore/TrinityCore/commit/1b588502e3afddb2312514d4ac9d87a9640e7dfd)
This commit is contained in:
hondacrx
2023-04-21 19:19:31 -04:00
parent 4a3369b586
commit 3a2e64dba4
97 changed files with 52057 additions and 32 deletions
@@ -1,7 +0,0 @@
DELETE FROM `build_info` WHERE `build`=47967;
INSERT INTO `build_info` (`build`,`majorVersion`,`minorVersion`,`bugfixVersion`,`hotfixVersion`,`winAuthSeed`,`win64AuthSeed`,`mac64AuthSeed`,`winChecksumSeed`,`macChecksumSeed`) VALUES
(47967,10,0,5,NULL,NULL,'CFE225D0089E224D9E7541D3B5C26478',NULL,NULL,NULL);
UPDATE `realmlist` SET `gamebuild`=47967 WHERE `gamebuild`=47936;
ALTER TABLE `realmlist` CHANGE `gamebuild` `gamebuild` int unsigned NOT NULL DEFAULT '47967';
@@ -1,7 +0,0 @@
DELETE FROM `build_info` WHERE `build`=48001;
INSERT INTO `build_info` (`build`,`majorVersion`,`minorVersion`,`bugfixVersion`,`hotfixVersion`,`winAuthSeed`,`win64AuthSeed`,`mac64AuthSeed`,`winChecksumSeed`,`macChecksumSeed`) VALUES
(48001,10,0,5,NULL,NULL,'4B0260A37BD95B615E71048469E6D5BB',NULL,NULL,NULL);
UPDATE `realmlist` SET `gamebuild`=48001 WHERE `gamebuild`=47967;
ALTER TABLE `realmlist` CHANGE `gamebuild` `gamebuild` int unsigned NOT NULL DEFAULT '48001';
@@ -1,7 +0,0 @@
DELETE FROM `build_info` WHERE `build`=48069;
INSERT INTO `build_info` (`build`,`majorVersion`,`minorVersion`,`bugfixVersion`,`hotfixVersion`,`winAuthSeed`,`win64AuthSeed`,`mac64AuthSeed`,`winChecksumSeed`,`macChecksumSeed`) VALUES
(48069,10,0,5,NULL,NULL,'558CDF958FA082E95849779C7C6945E5',NULL,NULL,NULL);
UPDATE `realmlist` SET `gamebuild`=48069 WHERE `gamebuild`=48001;
ALTER TABLE `realmlist` CHANGE `gamebuild` `gamebuild` int unsigned NOT NULL DEFAULT '48069';
@@ -1,7 +0,0 @@
DELETE FROM `build_info` WHERE `build`=48397;
INSERT INTO `build_info` (`build`,`majorVersion`,`minorVersion`,`bugfixVersion`,`hotfixVersion`,`winAuthSeed`,`win64AuthSeed`,`mac64AuthSeed`,`winChecksumSeed`,`macChecksumSeed`) VALUES
(48397,10,0,5,NULL,NULL,'64BA8779EAA97E6C57982B6B1A5B32E7',NULL,NULL,NULL);
UPDATE `realmlist` SET `gamebuild`=48397 WHERE `gamebuild`=48317;
ALTER TABLE `realmlist` CHANGE `gamebuild` `gamebuild` int unsigned NOT NULL DEFAULT '48397';
@@ -1,7 +0,0 @@
DELETE FROM `build_info` WHERE `build`=48526;
INSERT INTO `build_info` (`build`,`majorVersion`,`minorVersion`,`bugfixVersion`,`hotfixVersion`,`winAuthSeed`,`win64AuthSeed`,`mac64AuthSeed`,`winChecksumSeed`,`macChecksumSeed`) VALUES
(48526,10,0,5,NULL,NULL,'D5B7D3303A2A741E6913EE1AEB0BCB65',NULL,NULL,NULL);
UPDATE `realmlist` SET `gamebuild`=48526 WHERE `gamebuild`=48397;
ALTER TABLE `realmlist` CHANGE `gamebuild` `gamebuild` int unsigned NOT NULL DEFAULT '48526';
@@ -1,7 +0,0 @@
DELETE FROM `build_info` WHERE `build`=48676;
INSERT INTO `build_info` (`build`,`majorVersion`,`minorVersion`,`bugfixVersion`,`hotfixVersion`,`winAuthSeed`,`win64AuthSeed`,`mac64AuthSeed`,`winChecksumSeed`,`macChecksumSeed`) VALUES
(48676,10,0,7,NULL,NULL,'E059FB74DFF6438CC20C7F28900F64CA',NULL,NULL,NULL);
UPDATE `realmlist` SET `gamebuild`=48676 WHERE `gamebuild`=48526;
ALTER TABLE `realmlist` CHANGE `gamebuild` `gamebuild` int unsigned NOT NULL DEFAULT '48676';
@@ -1,3 +1,3 @@
-- TDB 1005.23021 auth
-- TDB 1007.23041 auth
UPDATE `updates` SET `state`='ARCHIVED',`speed`=0;
REPLACE INTO `updates_include` (`path`, `state`) VALUES ('$/sql/old/10.x/auth', 'ARCHIVED');
@@ -1,7 +1,7 @@
DELETE FROM `build_info` WHERE `build`=48317;
DELETE FROM `build_info` WHERE `build`=48892;
INSERT INTO `build_info` (`build`,`majorVersion`,`minorVersion`,`bugfixVersion`,`hotfixVersion`,`winAuthSeed`,`win64AuthSeed`,`mac64AuthSeed`,`winChecksumSeed`,`macChecksumSeed`) VALUES
(48317,10,0,5,NULL,NULL,'C096E37B45B43244E9C79916604DD4AF',NULL,NULL,NULL);
(48892,10,0,7,NULL,NULL,'AA31BF27458321B03A1A346964DD7B9D',NULL,NULL,NULL);
UPDATE `realmlist` SET `gamebuild`=48317 WHERE `gamebuild`=48069;
UPDATE `realmlist` SET `gamebuild`=48892 WHERE `gamebuild`=48865;
ALTER TABLE `realmlist` CHANGE `gamebuild` `gamebuild` int unsigned NOT NULL DEFAULT '48317';
ALTER TABLE `realmlist` CHANGE `gamebuild` `gamebuild` int unsigned NOT NULL DEFAULT '48892';