Core: Updated to 11.2.5.63704

Port From (https://github.com/TrinityCore/TrinityCore/commit/53068a94e88991ae7196fb247df4b7ca2e47e554)
This commit is contained in:
Hondacrx
2025-12-16 13:57:09 -05:00
parent ed33a88776
commit 3a890782b5
57 changed files with 3079 additions and 2630 deletions
+19 -3
View File
@@ -5935,13 +5935,29 @@ namespace Game.Spells
return;
newConfig.TraitSystemID = CliDB.TraitTreeStorage.LookupByKey(effectInfo.MiscValue).TraitSystemID;
int existingConfigForSystem = target.m_activePlayerData.TraitConfigs.FindIndexIf(config =>
TraitSystemRecord traitSystem = CliDB.TraitSystemStorage.LookupByKey(newConfig.TraitSystemID);
if (traitSystem == null)
return;
switch (traitSystem.GetVariationType())
{
case TraitSystemVariationType.None:
newConfig.VariationID = 0;
break;
case TraitSystemVariationType.Spec:
newConfig.VariationID = (int)target.GetPrimarySpecialization();
break;
default:
return;
}
int existingConfigIdForSystem = target.m_activePlayerData.TraitConfigs.FindIf(config =>
{
return config.Type == (int)TraitConfigType.Generic
&& config.TraitSystemID == newConfig.TraitSystemID;
});
}).Item1;
if (existingConfigForSystem < 0)
if (existingConfigIdForSystem == 0)
target.CreateTraitConfig(newConfig);
}