Core/Maps: implement LIQUID_MAP_OCEAN_FLOOR to identify units that are on the bottom of a liquid
Port From (https://github.com/TrinityCore/TrinityCore/commit/97af0c31af13de23eabe4eb22ed3e71dd5602531)
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@@ -121,6 +121,7 @@ namespace Framework.Constants
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WaterWalk = 0x02,
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InWater = 0x04,
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UnderWater = 0x08,
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OceanFloor = 0x10,
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Swimming = InWater | UnderWater,
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InContact = Swimming | WaterWalk
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