Fixes creature movement.

This commit is contained in:
hondacrx
2023-01-20 09:10:35 -05:00
parent df78d547ab
commit 3b890c1d67
+1 -1
View File
@@ -1143,7 +1143,7 @@ namespace Game.Entities
if (HasSpellFocus()) if (HasSpellFocus())
return true; return true;
if (!HasUnitState(UnitState.Casting)) if (HasUnitState(UnitState.Casting))
return true; return true;
return false; return false;