Defined TARGET_GAMEOBJECT_CONE_109
Fixed SpellPowerEntry structure * ManaCosts are signed
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@@ -408,7 +408,7 @@ namespace Game.DataStorage
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public sealed class SpellPowerRecord
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{
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public uint SpellID;
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public uint ManaCost;
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public int ManaCost;
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public float ManaCostPercentage;
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public float ManaCostPercentagePerSecond;
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public uint RequiredAura;
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@@ -418,7 +418,7 @@ namespace Game.DataStorage
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public uint Id;
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public int ManaCostPerLevel;
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public int ManaCostPerSecond;
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public uint ManaCostAdditional; // Spell uses [ManaCost, ManaCost+ManaCostAdditional] power - affects tooltip parsing as multiplier on SpellEffectEntry::EffectPointsPerResource
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public int ManaCostAdditional; // Spell uses [ManaCost, ManaCost+ManaCostAdditional] power - affects tooltip parsing as multiplier on SpellEffectEntry::EffectPointsPerResource
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// only SPELL_EFFECT_WEAPON_DAMAGE_NOSCHOOL, SPELL_EFFECT_WEAPON_PERCENT_DAMAGE, SPELL_EFFECT_WEAPON_DAMAGE, SPELL_EFFECT_NORMALIZED_WEAPON_DMG
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public uint PowerDisplayID;
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public uint UnitPowerBarID;
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