Defined TARGET_GAMEOBJECT_CONE_109

Fixed SpellPowerEntry structure * ManaCosts are signed
This commit is contained in:
hondacrx
2017-07-27 17:31:01 -04:00
parent 2ec2dcf043
commit 3bc1b07889
4 changed files with 6 additions and 18 deletions
-13
View File
@@ -2692,9 +2692,6 @@ namespace Game.Entities
case 63137: // Summon Valiant Test (HACK: Target shouldn't be changed; summon position should be untied from spell destination)
spellInfo.GetEffect(0).TargetA = new SpellImplicitTargetInfo(Targets.DestDb);
break;
case 42436: // Drink! (Brewfest)
spellInfo.GetEffect(0).TargetA = new SpellImplicitTargetInfo(Targets.UnitAny);
break;
case 52611: // Summon Skeletons
case 52612: // Summon Skeletons
spellInfo.GetEffect(0).MiscValueB = 64;
@@ -2731,16 +2728,6 @@ namespace Game.Entities
case 36350: //They Must Burn Bomb Aura (self)
spellInfo.GetEffect(0).TriggerSpell = 36325; // They Must Burn Bomb Drop (DND)
break;
case 61407: // Energize Cores
case 62136: // Energize Cores
case 54069: // Energize Cores
case 56251: // Energize Cores
spellInfo.GetEffect(0).TargetA = new SpellImplicitTargetInfo(Targets.UnitSrcAreaEntry);
break;
case 50785: // Energize Cores
case 59372: // Energize Cores
spellInfo.GetEffect(0).TargetA = new SpellImplicitTargetInfo(Targets.UnitSrcAreaEnemy);
break;
case 5308: // Execute
spellInfo.AttributesEx3 |= SpellAttr3.CantTriggerProc;
break;