Core/Players: Fixed spells being unintentionally removed by talent swaps when they are learned from more than one spell (affects balance druid Celesial Alignment and Incarnation)
Port From (https://github.com/TrinityCore/TrinityCore/commit/2c6ddcce3d6374a82214bb0ddb9d7432351982c9)
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@@ -8708,6 +8708,7 @@ namespace Game.Spells
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public class SpellLearnSpellNode
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{
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public uint SourceSpell;
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public uint Spell;
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public uint OverridesSpell;
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public bool Active; // show in spellbook or not
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