Core/Misc: Define / rename attributes and flags
Port From (https://github.com/TrinityCore/TrinityCore/commit/e72264cfbd4b3bd925a634d99ab1717a1c0a6b91)
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@@ -2285,7 +2285,7 @@ namespace Game.Entities
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switch (group)
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{
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case DiminishingGroup.Taunt:
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if (IsTypeId(TypeId.Unit) && ToCreature().GetCreatureTemplate().FlagsExtra.HasAnyFlag(CreatureFlagsExtra.TauntDiminish))
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if (IsTypeId(TypeId.Unit) && ToCreature().GetCreatureTemplate().FlagsExtra.HasAnyFlag(CreatureFlagsExtra.ObeysTauntDiminishingReturns))
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{
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DiminishingLevels diminish = previousLevel;
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switch (diminish)
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