Core/Misc: Define / rename attributes and flags
Port From (https://github.com/TrinityCore/TrinityCore/commit/e72264cfbd4b3bd925a634d99ab1717a1c0a6b91)
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@@ -1295,7 +1295,7 @@ namespace Game.Spells
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Creature creatureTarget = unitTarget.ToCreature();
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if (creatureTarget)
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{
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if (!creatureTarget.GetCreatureTemplate().TypeFlags.HasAnyFlag(CreatureTypeFlags.CanCollideWithMissiles))
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if (!creatureTarget.GetCreatureTemplate().TypeFlags.HasAnyFlag(CreatureTypeFlags.CollideWithMissiles))
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continue;
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}
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}
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