Core/Maps: Move terrain data handling out of Map class
Port From (https://github.com/TrinityCore/TrinityCore/commit/16a06346aea16ffd6ee84081cedfdb0c75ac0b38)
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@@ -121,6 +121,7 @@ namespace WorldServer
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WorldSocketMgr.StopNetwork();
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Global.MapMgr.UnloadAll(); // unload all grids (including locked in memory)
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Global.TerrainMgr.UnloadAll();
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Global.ScriptMgr.Unload();
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// set server offline
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