Core/Groups: Fixes groups staying linked with players.
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@@ -3763,6 +3763,11 @@ namespace Game.Entities
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public void SetLocationInstanceId(uint _instanceId) { instanceId = _instanceId; }
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public override string ToString()
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{
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return GetName();
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}
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#region Fields
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public TypeMask ObjectTypeMask { get; set; }
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protected TypeId ObjectTypeId { get; set; }
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