Core/Movement: waypoint movement

Port From (https://github.com/TrinityCore/TrinityCore/commit/97585597f0b1aff93873fe4d757556731bc0c1b2)
This commit is contained in:
hondacrx
2020-08-24 17:02:02 -04:00
parent c9e535bb3a
commit 3d3fd0f55f
31 changed files with 960 additions and 950 deletions
@@ -117,8 +117,7 @@ namespace Game.Movement
_timer.Reset(traveltime + resetTimer);
// Call for creature group update
if (owner.GetFormation() != null && owner.GetFormation().GetLeader() == owner)
owner.GetFormation().LeaderMoveTo(position);
owner.SignalFormationMovement(position);
}
public override MovementGeneratorType GetMovementGeneratorType()