Core/Movement: waypoint movement
Port From (https://github.com/TrinityCore/TrinityCore/commit/97585597f0b1aff93873fe4d757556731bc0c1b2)
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@@ -72,7 +72,7 @@ namespace Scripts.Northrend.CrusadersColiseum.TrialOfTheChampion
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}
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[Script]
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class generic_vehicleAI_toc5 : NpcEscortAI
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class generic_vehicleAI_toc5 : EscortAI
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{
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public generic_vehicleAI_toc5(Creature creature) : base(creature)
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{
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@@ -124,7 +124,7 @@ namespace Scripts.Northrend.CrusadersColiseum.TrialOfTheChampion
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Start(false, true);
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}
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public override void WaypointReached(uint waypointId)
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public override void WaypointReached(uint waypointId, uint pathId)
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{
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switch (waypointId)
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{
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