Core/Movement: waypoint movement

Port From (https://github.com/TrinityCore/TrinityCore/commit/97585597f0b1aff93873fe4d757556731bc0c1b2)
This commit is contained in:
hondacrx
2020-08-24 17:02:02 -04:00
parent c9e535bb3a
commit 3d3fd0f55f
31 changed files with 960 additions and 950 deletions
@@ -72,7 +72,7 @@ namespace Scripts.Northrend.CrusadersColiseum.TrialOfTheChampion
}
[Script]
class generic_vehicleAI_toc5 : NpcEscortAI
class generic_vehicleAI_toc5 : EscortAI
{
public generic_vehicleAI_toc5(Creature creature) : base(creature)
{
@@ -124,7 +124,7 @@ namespace Scripts.Northrend.CrusadersColiseum.TrialOfTheChampion
Start(false, true);
}
public override void WaypointReached(uint waypointId)
public override void WaypointReached(uint waypointId, uint pathId)
{
switch (waypointId)
{