Core/Movement: waypoint movement
Port From (https://github.com/TrinityCore/TrinityCore/commit/97585597f0b1aff93873fe4d757556731bc0c1b2)
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@@ -867,7 +867,7 @@ namespace Scripts.Northrend.Ulduar.FlameLeviathan
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}
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[Script]
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class npc_mimirons_inferno : NpcEscortAI
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class npc_mimirons_inferno : EscortAI
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{
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public npc_mimirons_inferno(Creature creature)
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: base(creature)
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@@ -877,10 +877,7 @@ namespace Scripts.Northrend.Ulduar.FlameLeviathan
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me.SetReactState(ReactStates.Passive);
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}
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public override void WaypointReached(uint waypointId)
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{
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}
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public override void WaypointReached(uint waypointId, uint pathId) { }
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public override void Reset()
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{
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