Updated all spell scripts
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@@ -4276,7 +4276,7 @@ namespace Game.Entities
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// Define the required variables
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uint charDeleteMinLvl;
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if (characterInfo.ClassId == Class.Deathknight)
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if (characterInfo.ClassId == Class.DeathKnight)
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charDeleteMinLvl = WorldConfig.GetUIntValue(WorldCfg.ChardeleteDeathKnightMinLevel);
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else if (characterInfo.ClassId == Class.DemonHunter)
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charDeleteMinLvl = WorldConfig.GetUIntValue(WorldCfg.ChardeleteDemonHunterMinLevel);
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