Updated all spell scripts

This commit is contained in:
Hondacrx
2025-10-13 13:23:31 -04:00
parent 3c4602e4a1
commit 3e028633ba
46 changed files with 33364 additions and 26554 deletions
+2 -2
View File
@@ -917,7 +917,7 @@ namespace Game.Entities
return Math.Max(missChance, 0f);
}
float GetUnitCriticalChanceDone(WeaponAttackType attackType)
public float GetUnitCriticalChanceDone(WeaponAttackType attackType)
{
float chance = 0.0f;
Player thisPlayer = ToPlayer();
@@ -1585,7 +1585,7 @@ namespace Game.Entities
ApplyAttackTimePercentMod(WeaponAttackType.OffAttack, oldVal, false);
ApplyAttackTimePercentMod(WeaponAttackType.BaseAttack, newVal, true);
ApplyAttackTimePercentMod(WeaponAttackType.OffAttack, newVal, true);
if (GetClass() == Class.Deathknight)
if (GetClass() == Class.DeathKnight)
UpdateAllRunesRegen();
break;
case CombatRating.HasteRanged: