Updated all spell scripts
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@@ -630,7 +630,7 @@ namespace Game
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if (target == null)
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return;
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if (target.GetCasterGuid() != _player.GetGUID())
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if (target.GetCasterGUID() != _player.GetGUID())
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return;
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SpellInfo spellInfo = Global.SpellMgr.GetSpellInfo(target.m_areaTriggerData.SpellForVisuals, _player.GetMap().GetDifficultyID());
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