Updated all spell scripts

This commit is contained in:
Hondacrx
2025-10-13 13:23:31 -04:00
parent 3c4602e4a1
commit 3e028633ba
46 changed files with 33364 additions and 26554 deletions
@@ -152,7 +152,7 @@ namespace Game.Networking.Packets
FirstLogin = atLoginFlags.HasAnyFlag(AtLoginFlags.FirstLogin);
// show pet at selection character in character list only for non-ghost character
if (!playerFlags.HasAnyFlag(PlayerFlags.Ghost) && (ClassId == Class.Warlock || ClassId == Class.Hunter || ClassId == Class.Deathknight))
if (!playerFlags.HasAnyFlag(PlayerFlags.Ghost) && (ClassId == Class.Warlock || ClassId == Class.Hunter || ClassId == Class.DeathKnight))
{
CreatureTemplate creatureInfo = Global.ObjectMgr.GetCreatureTemplate(fields.Read<uint>(14));
if (creatureInfo != null)