Updated all spell scripts
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@@ -152,7 +152,7 @@ namespace Game.Networking.Packets
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FirstLogin = atLoginFlags.HasAnyFlag(AtLoginFlags.FirstLogin);
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// show pet at selection character in character list only for non-ghost character
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if (!playerFlags.HasAnyFlag(PlayerFlags.Ghost) && (ClassId == Class.Warlock || ClassId == Class.Hunter || ClassId == Class.Deathknight))
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if (!playerFlags.HasAnyFlag(PlayerFlags.Ghost) && (ClassId == Class.Warlock || ClassId == Class.Hunter || ClassId == Class.DeathKnight))
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{
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CreatureTemplate creatureInfo = Global.ObjectMgr.GetCreatureTemplate(fields.Read<uint>(14));
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if (creatureInfo != null)
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