Core/PacketIO: Enable CAN_ADV_FLY opcodes

Port From (https://github.com/TrinityCore/TrinityCore/commit/edf61ad8e5a010ec681f8437ca0a39192fa095c2)
This commit is contained in:
Hondacrx
2024-11-10 17:27:43 -05:00
parent 61db6a77df
commit 3e2f82d4af
@@ -1596,6 +1596,32 @@ namespace Game.Entities
RemoveNpcFlag(NPCFlags.SpellClick | NPCFlags.PlayerVehicle);
}
bool SetCanAdvFly(bool enable)
{
if (enable == HasExtraUnitMovementFlag2(MovementFlags3.CanAdvFly))
return false;
if (enable)
AddExtraUnitMovementFlag2(MovementFlags3.CanAdvFly);
else
RemoveExtraUnitMovementFlag2(MovementFlags3.CanAdvFly | MovementFlags3.AdvFlying);
Player playerMover = GetUnitBeingMoved()?.ToPlayer();
if (playerMover != null)
{
MoveSetFlag packet = new(enable ? ServerOpcodes.MoveSetCanAdvFly : ServerOpcodes.MoveUnsetCanAdvFly);
packet.MoverGUID = GetGUID();
packet.SequenceIndex = m_movementCounter++;
playerMover.SendPacket(packet);
MoveUpdate moveUpdate = new();
moveUpdate.Status = m_movementInfo;
SendMessageToSet(moveUpdate, playerMover);
}
return true;
}
public bool SetMoveCantSwim(bool cantSwim)
{
if (cantSwim == HasExtraUnitMovementFlag2(MovementFlags3.CantSwim))