diff --git a/Source/Game/Spells/SpellInfo.cs b/Source/Game/Spells/SpellInfo.cs index e44c166ab..f268a0833 100644 --- a/Source/Game/Spells/SpellInfo.cs +++ b/Source/Game/Spells/SpellInfo.cs @@ -3600,6 +3600,7 @@ namespace Game.Spells case AuraType.ModAttackerRangedCritChance: case AuraType.ModAttackerSpellAndWeaponCritChance: case AuraType.Dummy: + case AuraType.ModHealing: // check target for positive and negative spells if (!_isPositiveTarget(effect)) return false;