From 3fb2429495ccd087b797bad381c8592e1e6b8749 Mon Sep 17 00:00:00 2001 From: hondacrx Date: Wed, 23 Feb 2022 16:34:44 -0500 Subject: [PATCH] Core/Spells: SPELL_AURA_MOD_HEALING should be negative if TargetType is negative Port From (https://github.com/TrinityCore/TrinityCore/commit/71ce61cc951c5795b02f11212a392987d4ba0af1) --- Source/Game/Spells/SpellInfo.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/Source/Game/Spells/SpellInfo.cs b/Source/Game/Spells/SpellInfo.cs index e44c166ab..f268a0833 100644 --- a/Source/Game/Spells/SpellInfo.cs +++ b/Source/Game/Spells/SpellInfo.cs @@ -3600,6 +3600,7 @@ namespace Game.Spells case AuraType.ModAttackerRangedCritChance: case AuraType.ModAttackerSpellAndWeaponCritChance: case AuraType.Dummy: + case AuraType.ModHealing: // check target for positive and negative spells if (!_isPositiveTarget(effect)) return false;