Core/Spells: Fixed spell effect value truncation when value is a large integer
Port From (https://github.com/TrinityCore/TrinityCore/commit/2d205506bfd3a2bb253db73b121fd147928811ba)
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@@ -1827,7 +1827,7 @@ namespace Game.Entities
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return spellInfo.GetMinRange(!IsHostileTo(target));
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}
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public float ApplyEffectModifiers(SpellInfo spellInfo, uint effIndex, float value)
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public double ApplyEffectModifiers(SpellInfo spellInfo, uint effIndex, double value)
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{
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Player modOwner = GetSpellModOwner();
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if (modOwner != null)
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