Scripts/Item: Change Nitro -> Boosts <- to use the correct knockup effect for their backfire. Also, script that knockup effect to work properly ("usually" deploy a rescue parachute).

Port From (https://github.com/TrinityCore/TrinityCore/commit/89006f621e0c59d88ab6102d2c67071aaeeb8ee9)
This commit is contained in:
hondacrx
2020-08-22 15:10:55 -04:00
parent f2cd72aaf6
commit 40330f9bac
3 changed files with 42 additions and 0 deletions
@@ -0,0 +1,2 @@
-- correct typo in script name
UPDATE `spell_script_names` SET `ScriptName`="spell_item_nitro_boosts" WHERE `ScriptName`="spell_item_nitro_boots";
@@ -0,0 +1,3 @@
--
DELETE FROM `spell_script_names` WHERE `scriptname`='spell_item_nitro_boosts_backfire';
INSERT INTO `spell_script_names` (`spell_id`,`scriptname`) VALUES (54621,'spell_item_nitro_boosts_backfire');