Core/GameObjects: Transport (type 11) improvements

Port From (https://github.com/TrinityCore/TrinityCore/commit/630b60eb0dcd3d9ce41582664ab822b049365431)
This commit is contained in:
hondacrx
2022-06-03 16:20:41 -04:00
parent e65ce31742
commit 40444525b2
30 changed files with 807 additions and 377 deletions
+1 -1
View File
@@ -1360,7 +1360,7 @@ namespace Game.AI
break;
if (e.GetTargetType() == SmartTargets.Self)
_me.SetFacingTo((_me.GetTransport() ? _me.GetTransportHomePosition() : _me.GetHomePosition()).GetOrientation());
_me.SetFacingTo((_me.GetTransport() != null ? _me.GetTransportHomePosition() : _me.GetHomePosition()).GetOrientation());
else if (e.GetTargetType() == SmartTargets.Position)
_me.SetFacingTo(e.Target.o);
else if (!targets.Empty())